Games for operators & aggregators

SATA MASHO

Signed. Sealed. Played.

We write, draw and build casino games with a story — and hand you a working demo before you sign anything.

The games

One world each. Something at stake in every one.

Phasis — the golden fleece stretched on a wooden frame over the river at Colchis
Exclusive

Phasis

Colchis · the river · the fleece

Lower the fleece into the river. Our own mechanic — the demo is shown one to one.

Request a demo →
Tengo — the garage at sunset, the mechanic with his wrench, the car
Exclusive

Tengo

The car auction · the garage · the crash

Buy it cheap. Put your soul in it. Sell it dear. Demo on request.

Request a demo →
Lelo — the stitched leather ball in the air, a green sash and a carmine sash pulling it two ways
Playable demo

Lelo

Two villages · one ball · the streams

Everyone pushes the same ball. Take your money before the sun goes down.

See the game →
Amirani chained to the iron post on Mount Kazbek, with Kursha, his winged dog, and a wagtail on the post
Playable demo

Amirani

Mount Kazbek · the chain · the storm

Amirani fills his reel when it wins. Three lightnings bring the storm and eight free spins.

See the game →
The Alazani valley at sunset from Sighnaghi’s wall, the Caucasus behind, under the game’s logo
Playable demo

Alazani

Kakheti · the valley · the harvest

The river fills its reel when it wins. Three qvevri start the harvest and eight free spins.

See the game →
The Zari 20 logo with its golden bell over a red hall, a seven, cherries, a watermelon, grapes and a bell below
Playable demo

Zari 20

A red hall · the fruit · the bell

A classic fruit machine with 20 lines. Win, then double it on red or black.

See the game →
Louisiana Bones: a tin explorer with a lantern steps into the open jaws of a crocodile on a jungle river at sunset
Playable demo

Louisiana Bones

A jungle river · the log · the bite

A tin explorer tiptoes into the crocodile’s mouth. Cash out before the jaws snap.

See the game →
Gumilla Gor: the gorilla with a burst bubble gum bubble over his face, pink splashes flying, waterfalls behind
Playable demo

Gumilla Gor

A jungle · a lazy gorilla · bubble gum

He blows the bubble and the multiplier climbs with it. Cash out before it pops on his face.

See the game →
Nobody — Elena, in a black evening dress, in the lobby of the grand hotel
Playable demo

Nobody

A grand hotel · favours · debt

Everyone owes someone. The lobby remembers who.

See the game →

Development

Your game. Our crew.

We are a game development studio, and we build casino games to order for operators and aggregators — from a reskin of a proven mechanic to a new game from a blank page. Story, art, animation, sound, front-end and integration, from one crew in Tbilisi.

  1. 01

    Exclusive title

    A game made for you alone, in your markets. The world, the characters and the name are yours.

  2. 02

    Your brand on our mechanic

    One of our proven games — slot, crash or instant — redrawn in your theme, your brand, your languages.

  3. 03

    From a blank page

    A new concept and mechanic, the maths spec for your mathematician, a playable demo, then the integration with your engine.

How we work

Brief → concept and art direction → playable demo → integration with your engine → launch.

Fixed fee or revenue share — agreed per project. Your platform keeps its certified maths and RNG.

We use these details only to reply to you. Or write to [email protected].

How it works

Demo first. Paper later.

  1. 01

    Play the build

    You get a working demo — story, art, sound, the whole loop — before any paperwork. If it doesn't hold you, we don't talk. Exclusive titles are shown one to one.

  2. 02

    Revenue share

    No licence fee. Your platform, your certified maths and RNG; our game on top. We earn when the game earns.

    For your tech team: the game runs in the browser and plugs into your engine through a small contract — the demo's mock server shows exactly what it needs.

  3. 03

    We stay for the launch

    Streamer and creator seeding, launch content, positioning — from the same crew that built the world.

Built with

Industry tools. Our own worlds.

Engines & runtime

  • Unity

Animation

  • Spine

3D

  • Blender

Audio

  • Suno

AI tools

  • OpenAI
  • Kling AI
  • Anthropic Claude

Trademarks belong to their owners. Listed as tools we use, not as partners or endorsements.

Let's play.

One message. We'll send you the demo links and a one-pager.

[email protected]